I had the opportunity of creating Gauge while working at elite3d for ILMxLAB's VR game, Star Wars: Tales from the Galaxy's Edge - Last Call. I was responsible for creating all aspects of the red armor and the post-expolsion textures for this character. The base textures for the clean stormtrooper without red armor were made by Silvan Kerseboom.
Daniel Schwarz and Josh Pears as Lead Artists were responsible for giving feedback and ensuring the quality for all the characters.
https://www.artstation.com/daniel_schwarz
https://www.artstation.com/silvankerseboom
https://www.artstation.com/joshpears