Proud to announce that I worked on this Scarab Head and Arms for Diablo ® II: Resurrected while working at elite3d. I was responsible for creating the textures of this assets.
Rubén Signes also worked on this asset and was responsible for creating the high and low poly of the head, and Sunray Muijsson for creating the high and low poly of the arms.
David Ferreira as Lead Artist was responsible for giving feedback and ensuring the quality for all the characters.
https://www.artstation.com/rubensignes