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Sci-Fi Environment (UE4)

This old sci-fi spaceship was my first experience with UE4. The objective was to create complexity using as few pieces as possible, so several of them are re-used from different angles. The process of modeling, baking, texturing and lighting took a few months, because I was working on several projects at the same time.
I tried to apply my style, but it was inspired by the science fiction scenes of Troy Perry, check out his amazing works here:

https://www.artstation.com/tbone2501